Threads and QwtPainter::drawText
Hello, I'm trying to run the 'drawCanvas' function in a seperate thread. However, QwtPainter::drawText has been a show stopper for me.
Q_ASSERT(qApp && qApp->thread() == QThread::currentThread());
I'm confronted with this debug error shower above. Which I'm assuming its complaining that the GUI thread is not calling this, but I don't understand why.
Going up the call stack eventually leads to this:
QNativeImage *mask = drawGDIGlyph(font, glyph, 0, xform);
And going further up stops me at QwtPainter::drawText of course... specifically this one
void QwtPainter::drawText(QPainter *painter, int x, int y,
const QString &text)
my painter's device is a QImage.
If anyone has any ideas or solutions, I would be thankful!
Re: Threads and QwtPainter::drawText
Sorry for double post, I couldn't find the edit button if there is one.
I believe this is a problem of using fonts/text outside of the main thread. I have read about using QPainterPaths as a work around but it would require alot of subclassing.
And even if you used QPainterPaths you must create them in the GUI which is also inconvient.
I'm hoping to find a more ideal solution if possible.