I am trying a simple Qt Application using OpenGL to display a triangle on screen.
But my QGLWidget is not display anything except the background color.
Here is the code :
Code:
intializeGL () { } // Blank for now. not initializing any states resizeGL () { if (h==0) // Prevent A Divide By Zero By { h=1; // Making Height Equal One } glViewport(0,0,w,h); // Reset The Current Viewport glMatrixMode(GL_PROJECTION); // Select The Projection Matrix glLoadIdentity(); // Reset The Projection Matrix // Calculate The Aspect Ratio Of The Window gluPerspective(45.0f,(GLfloat)w/(GLfloat)h,0.1f,100.0f); glMatrixMode(GL_MODELVIEW); // Select The Modelview Matrix glLoadIdentity(); // Reset The Modelview Matrix } paintGL () { clearWindow(); // Clear window to black glColor3f (1.0, 1.0, 1.0); glBegin(GL_TRIANGLES); // Drawing Using Triangles glVertex3f( 0.0f, 1.0f, 0.0f); // Top glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right glEnd(); // Finished Drawing The Triangle }
It is a simple enough code downloaded from Nehe. But the triangle is not being displayed at all!! can someone help please?
