QGraphicsItem::scenePos() not returning scene coordinates of item
OK, this only relates to Qt 4.2.
Take this sample code:
Code:
scene
->addEllipse
(QRectF(110,
110,
20,
20));
// a circle with centre 120,120 and diameter 20
cout << item->scenePos().x() << ", " << item->scenePos().y() << endl;
Now I would expect this to return the scene position of the object it found at, i.e. "120, 120" since QGraphicsItem::scenePos() just returns QGraphicsItem::mapToScene(0,0).
However it only ever returns "0, 0".
In fact
Code:
cout << item->mapToScene(item->pos()).x() << ", " << item->mapToScene(item->pos()).x() << endl;
cout << item->pos().x() << ", " << item->pos().y() << endl;
also all return "0, 0" whereas you would expect at least one of them to return something else.
Is this a feature or a bug? Does anyone else have this problem or know why I am getting this result?
Re: QGraphicsItem::scenePos() not returning scene coordinates of item
With which exact version of Qt 4.2 did you notice this? I tested with 4.2.0-rc1 and I noticed the same behaviour. I couldn't find anything related in the Task Tracker nor TT's mailing lists, though. Maybe try a recent snapshot of Qt 4.2 and inform the trolls if the problem still persists..?