QGraphicsView performance in 4.6
Hi,
the "What's New in Qt 4.6" page says:
"Performance Optimizations: Rewritten the QGraphicsView rendering algorithm."
Has anybody tested what this means? Is there a real performance boost? Does it help for the performance problem of QGraphicsView when handling many items.
Thanks
Lodorot
Re: QGraphicsView performance in 4.6
Quote:
Originally Posted by
Lodorot
Does it help for the performance problem of QGraphicsView when handling many items.
What performance problem are you referring to? Handling many items is usually not a cause of significant slowdowns by itself. It's more often caused by other factors (i.e. complexity of items) - GV has been tested against millions of items with a satisfactory result.
Re: QGraphicsView performance in 4.6
Quote:
Originally Posted by
wysota
GV has been tested against millions of items with a satisfactory result.
The problem comes if items are moving or changing shape than already 500 items could result in poor performance and the CPU goes really up.
Lodorot