I'm trying to build an application that is able to interact with a scene built from an SVG file, but the QtSvg API is quite poor on this.
It would be nice if QSvgRenderer::boundsOnElement would return a QPainterPath instead of a QRectF, and if it would possible in some way to interact with the objects defined in the SVG file. Are there some plans to implement these features in the SVG module?
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