Quote Originally Posted by maverick_pol View Post
Ok,
while adding the "world.fill(Qt::transparent)" the whole pixmap is transparent(in the meaning of being empty)

What am I doing wrong or is there a flow in your answer?
I can set Brush as Qt::transparent and it fills the rect with no colors(that's ok), but what about the other part of the pixmap? I am currently looking for the answer.

Thanks for any further help.

Kacper
What do you mean by the whole pixmap is transparent, you don't see the rect you're drawing afterward ?