Hi,
I am drawing a 3D object using QGLWidget. It is working properly on windows but when I tried it on Mac OS it is not showing me my object. It just displays the window.
While investigating this issue, I found that initializeGL() is getting called whenever a widget needs to be redrawn. I think that it is because of change in context.
Can you tell me when context changes on mac os x? Or how to create and set a proper context for mac os x?
Please let me know as early as possible because I am facing this problem from last 2 weeks.
Thanks in advance.
Regards,
Sandip
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