Are then any good examples of putting a QtWidget in the HW overlay planes on Windows so as to not cause corruption of the OpenGL depth and color buffers?
Are then any good examples of putting a QtWidget in the HW overlay planes on Windows so as to not cause corruption of the OpenGL depth and color buffers?
You're talking about semi-transparent overlay widgets, right? I'm afraid this is not possible. Qt's backing store is unfortunately not aware of the GL content.
J-P Nurmi
If you're talking about :
- Putting a transparent widget on top a QGLWidget that's possible :
http://labs.trolltech.com/blogs/2008...s-with-opengl/
- Putting a transparent QGLWidget on top of a widget, that's impossible.
This might change in a future release of Qt.
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