Hello friends,
Is there any way to scale a widget other than overloading its paint event?
thanks in advance...
Hello friends,
Is there any way to scale a widget other than overloading its paint event?
thanks in advance...
By saying "scale", do you mean changing its size?
resize, setSizePolicy funstions first come up to my mind.
I'm a rebel in the S.D.G.
No, actually , i dont mean resizing... I mean scaling the widget and all its contents(perhaps other widgets..)..
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