Hello!
Im doing some wasting paintings in my app so the computer and the app are getting very slow with the standard Qt PaintEngine. Now I wanted to know from you geeks, if and how its possible to use OpenGL instead of Qt Engine.
I know, its possible with QGraphicsView. I know, sth like that will come with Qt 4.5. But i cant wait for the release.
So can OpenGL be attached to a normal QWidget? Have i to use QGLWidget or is it only possible if i redirect all drawings to a QGraphicsView?
Cheers!