First I don't have ever worked with SDL. But for your case: You have as you said an simple 2d game. OpenGl would be overkill for that. In your view won't be much changes. Only some people or monsters will walk around. Therefore QGraphicsView is perfect! (See the new accelerations in 4.5) You also need a label for displaying further informations and you might want to brovide a menu bar etc. So you would mix Qt with SDL. This maybe causes trouble while compiling on different platforms...
So better stay for your purpose on Qt alone. Even since your game dosen't need much cpu/gpu you can truly forget about some advantages or disadvantages of Qt or SDL.
Lykurg





Reply With Quote
Bookmarks