When I call
Qt Code:
  1. bindTexture("./sprites/1.bmp");
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I get this warning on output:
QGLContext::bindTexture(): not a DDS image file.
and texture doesn't appear.
But when I call
Qt Code:
  1. QPixmap pixmap("./sprites/1.bmp");
  2. bindTexture(pixmap);
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everything works fine.
What's wrong?