Results 1 to 1 of 1

Thread: [QtNetwork] LAN GameServer Port Scan ... how to?

  1. #1
    Join Date
    Jan 2006
    Thanked 2 Times in 2 Posts
    Qt products
    Qt3 Qt4

    Question [QtNetwork] LAN GameServer Port Scan ... how to?

    Hello all

    I am struggling with a question.. I just need a little kick into the right direction...

    I want to know if it's possible to detect a running Game Server on a LAN (e.g. Unreal Tournament 2004 or Call of Duty 4), by using Qt 4.6

    If I get to know how to connect to a port and get information out of it by using Qt 4.6 .. I think I can start coding

    I've been reading some docs of the QtNetwork module.. it must be there ... not?
    (I'm unfamiliar with network programming... never done that in my software career)

    I also played around with some examples of QUdpSocket.. but still I cannot figure out how to start.

    In the end I want to scan an IP range the user provides, and show the results in a table-like view.

    So you have some suggestions?
    Last edited by BrainB0ne; 4th December 2009 at 22:17.
    ..:: Still Standing Strong ::..

Similar Threads

  1. setting port in qexserialport
    By Myx in forum Newbie
    Replies: 2
    Last Post: 15th April 2011, 15:49
  2. Replies: 1
    Last Post: 1st July 2009, 00:37
  3. serial port same local machine
    By adamatic in forum Qt Programming
    Replies: 7
    Last Post: 3rd February 2009, 07:29
  4. QUdpSocket -- Rebinding with Different Port Numbers
    By swamyonline in forum Qt Programming
    Replies: 0
    Last Post: 22nd January 2009, 13:39
  5. Replies: 6
    Last Post: 18th April 2007, 15:04

Tags for this Thread


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Digia, Qt and their respective logos are trademarks of Digia Plc in Finland and/or other countries worldwide.