Hi Johannes!
That's an interesting idea but unfortunately I have zero experience on QGLWidgets and can't do even a "trivial" thing like that. I understand the idea of making a set of images (I tested a version that draws pre-defined QPixmaps on GraphicsScene instead of GraphicsItem objects) but don't know how to create textures and then draw those on GraphicsScene. Can you give more detailed code for those bits, please.
Thanks a lot in advance!
Regards, Lari




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