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Thread: Destruction of a slot's local variables in an event loop

  1. #1
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    Default Destruction of a slot's local variables in an event loop

    Hi all,

    Is it safe to assume that a slot's local variables will be valid until the end of the event loop?

    For example, is it safe to emit a reference to a local variable (see below)? All of Qt's official examples (that I've seen) for signals/slots that involve QString seem to pass them by reference. My short tests with this code also seemed to work fine in Windows 7 and Linux, but I can't help wondering if there's a risk that selectFile() will return (and "path" gets destroyed) before the string can be processed.

    Qt Code:
    1. MyWidget::MyWidget(QWidget *parent)
    2. {
    3. QPushButton *pb_browse = new QPushButton("...", this);
    4. QLineEdit *le_path = new QLineEdit(this);
    5.  
    6. // ...
    7.  
    8. connect(pb_browse, SIGNAL(clicked()),
    9. this, SLOT(selectFile()));
    10. connect(this, SIGNAL(selected(const QString &)),
    11. le_path, SLOT(setText(const QString &)));
    12. }
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    Qt Code:
    1. // A slot
    2. void MyWidget::selectFile()
    3. {
    4. QString path = QFileDialog::getOpenFileName(this, "Select a file");
    5.  
    6. emit(selected(path));
    7. }
    To copy to clipboard, switch view to plain text mode 

  2. #2
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    Default Re: Destruction of a slot's local variables in an event loop

    When connection signal/slot is created as not Qt::QueuedConnection then emit signal is equivalent of calling method (slot). When connection is creted as Qt::QueuedConnection then signal engine creates copy of all parameters. Therefore in Qt::QueuedConnection signals You can use only registered meta types.

  3. The following user says thank you to Lesiok for this useful post:

    hackerNovitiate (21st June 2010)

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