We are in the process of developing a Qt-based GUI framework for CAD kind of applications that provide a full integration of OpenGL and Direct3D rendering using plugin architecture.
The framework is highly customizable to our clients needs.
Currently it offers the following:
Multiple views embeddable through the Designer. You can place a rendering canvas on a form, dialog, using the Designer or code.
Rendering calls are abstracted from the main application logic. The entire rendering engine is highly extensible. Switching APIs (OpenGL or D3D) is a matter of one liner.
Supports of editable 2D and 3D vierws, where a canvas can be assigned a different view type dynamically.
This framework requires licensing. If you are interested please let me know.
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