Hi,

I had a compilation problem described in this thread. As I stated, I narrowed it down to:

Qt Code:
  1. #include <QGLWidget>
  2. #include <QtNetwork>
  3.  
  4. #include <d3d10.h>
  5.  
  6. int main( int argc, char **argv )
  7. {
  8. return 0;
  9. }
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This simple program reproduces the problem with qmake and VS 2005 and doesn't compile. Is this a "bug" somewhere in Qt's (or Direct3D's) header files?

pogo11