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  1. #1
    Join Date
    Jan 2011
    Posts
    8
    Thanks
    2
    Qt products
    Qt4
    Platforms
    Unix/X11 Windows Maemo/MeeGo

    Default Send a Qstring into different computers connected in a network.

    i want to send a string into different computers connected in a network.
    i developed a program,where i can enter the IP addresses of the systems, to which the string is to be send.There is a client and a server program. The client is running only at the system which is sending the string and server is running at all other systems. But the client program is only sending the string to the system whose IP address is entered first.Please HELP!!


    Client Code:

    Qt Code:
    1. void resoadv::on_pushButton_3_clicked()
    2. {
    3. QString l,h;
    4. QFile fi("ipreso.txt");
    5. fi.open(QIODevice::ReadOnly | QIODevice::Text);
    6. QTextStream stream(&fi);
    7. while(!fi.atEnd())
    8. {
    9. h=stream.readLine();
    10. sock->connectToHost(h, 40000);
    11. QFile f("resoadv.txt");
    12. f.open(QIODevice::ReadOnly | QIODevice::Text);
    13. QTextStream stream1(&f);
    14. l=stream1.readLine();
    15. f.close();
    16. //ui->label_3->setText(l);
    17. QByteArray block = "";
    18. block.append(l);
    19. const char *str = l.toLatin1();
    20. cout<<str;
    21. sock->write(block);
    22. sock->close();
    23. sock->disconnectFromHost();
    24. }
    25. QFile file("ipreso.txt");
    26. file.open(QIODevice::WriteOnly);
    27. file.close();
    28. }
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    server code:

    Qt Code:
    1. #include "mainwindow.h"
    2. #include "ui_mainwindow.h"
    3.  
    4.  
    5. MainWindow::MainWindow(QWidget *parent) :
    6. QMainWindow(parent),
    7. ui(new Ui::MainWindow)
    8. {
    9. ui->setupUi(this);
    10. // Set up connection
    11. server = new QTcpServer(this);
    12.  
    13. // If server does not listen
    14. if( !server->listen(QHostAddress::Any,40000))
    15. {
    16.  
    17. server->close();
    18. return; // Leave constructor, e.g. if port is currently used
    19. }
    20. connect(server, SIGNAL(newConnection()), this, SLOT(on_new_connection()));
    21. }
    22.  
    23. MainWindow::~MainWindow()
    24. {
    25. //delete ui;
    26. server->close();
    27. }
    28.  
    29. void MainWindow::changeEvent(QEvent *e)
    30. {
    31. QMainWindow::changeEvent(e);
    32. switch (e->type()) {
    33. case QEvent::LanguageChange:
    34. //ui->retranslateUi(this);
    35. break;
    36. default:
    37. break;
    38. }
    39. }
    40. void MainWindow::on_new_connection()
    41. {
    42. sock = server->nextPendingConnection();
    43. connect(sock, SIGNAL(readyRead()), this, SLOT(on_ready_read()));
    44. }
    45.  
    46. void MainWindow::on_ready_read()
    47. {
    48. QByteArray msg=sock->readAll();
    49. //sock->close();
    50. QString message(msg);
    51. ui->label->setText(message);
    52. const char *m = message.toLatin1();
    53. system(m);
    54. }
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    Last edited by wysota; 6th March 2011 at 14:57. Reason: missing [code] tags

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