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Thread: Communication between Client Qt4 and Server in C

  1. #1
    Join Date
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    Default Communication between Client Qt4 and Server in C

    I have my client with Qt4 C++ and my server is in C. I am trying o send a text from server to client and client should print it out, but It does not work. Is there any way to make that happened?

    Client:
    Qt Code:
    1. void Client::readFortune()
    2. {
    3. QDataStream in(tcpSocket);
    4. //in.setVersion(QDataStream::Qt_4_0);
    5. QTextStream out ( stdout) ;
    6. if (blockSize == 0) {
    7. if (tcpSocket->bytesAvailable() < (int)sizeof(quint16))
    8. return;
    9.  
    10. in >> blockSize;
    11.  
    12. }
    13.  
    14. if (tcpSocket->bytesAvailable() < blockSize)
    15. return;
    16.  
    17. QString nextFortune;
    18. in >> nextFortune;
    19.  
    20. if (nextFortune == currentFortune) {
    21. QTimer::singleShot(0, this, SLOT(requestNewFortune()));
    22. return;
    23. }
    24.  
    25. currentFortune = nextFortune;
    26. // It should set it here
    27. statusLabel->setText( currentFortune );
    28. getFortuneButton->setEnabled(true);
    29. }
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    Server:


    Qt Code:
    1. while(1) { // main accept() loop
    2. sin_size = sizeof their_addr;
    3. new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
    4. if (new_fd == -1) {
    5. perror("accept");
    6. continue;
    7. }
    8.  
    9. inet_ntop(their_addr.ss_family,
    10. get_in_addr((struct sockaddr *)&their_addr),
    11. s, sizeof s);
    12. printf("server: got connection from %s\n", s);
    13.  
    14. if (!fork()) { // this is the child process
    15. close(sockfd); // child doesn't need the listener
    16. if (send(new_fd, "Hello, world!", 13, 0) == -1)
    17. perror("send");
    18. close(new_fd);
    19. exit(0);
    20. }
    21. close(new_fd); // parent doesn't need this
    22. }
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    Last edited by wysota; 25th March 2011 at 20:10. Reason: missing [code] tags

  2. #2
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    Default Re: Communication between Client Qt4 and Server in C

    You are sending a plain string but trying to receive it through QDataStream, it has no chance of working. Instead of blindly copying bad examples try to think how your communication should look like.
    Your biological and technological distinctiveness will be added to our own. Resistance is futile.

    Please ask Qt related questions on the forum and not using private messages or visitor messages.


  3. #3
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    Default Re: Communication between Client Qt4 and Server in C

    Thank you for reply. I understand that. What function I need to use in order to work. Any Help please. Thank you

  4. #4
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    Default Re: Communication between Client Qt4 and Server in C

    Your code doesn't even make sense. It is like you are randomly copy and pasting code and hoping it'll match your requirement. For example, you are sending the standard string "Hello, World!", but then you are retrieving an integer if blockSize == 0, and you are also using incompatible methods.

    Stop trying to hack up code, read the docs and start from scratch. Learn how every functions works before trying to use it.

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