Results 1 to 2 of 2

Thread: To build 3d editor with OpenGL and Qt which methods/shell I use?

  1. #1
    Join Date
    May 2009
    Posts
    83

    Default To build 3d editor with OpenGL and Qt which methods/shell I use?

    hello all
    I want to build simple 3d editor , using OpenGL and Qt.
    First what is the correct way to approach such project ? to follow this example :
    http://qt.gitorious.org/qt-labs/wolfenqt/
    or this is more newer and better way :
    http://doc.qt.nokia.com/main-snapsho...es-opengl.html
    I will use the latest Qt .
    Where to start ?

  2. #2
    Join Date
    Jan 2006
    Location
    Warsaw, Poland
    Posts
    33,359
    Thanks
    3
    Thanked 5,015 Times in 4,792 Posts
    Qt products
    Qt3 Qt4 Qt5 Qt/Embedded
    Platforms
    Unix/X11 Windows Android Maemo/MeeGo
    Wiki edits
    10

    Default Re: To build 3d editor with OpenGL and Qt which methods/shell I use?

    You can start by determining what functionality your application should have. Then you'll know what technology to use to obtain this functionality.
    Your biological and technological distinctiveness will be added to our own. Resistance is futile.

    Please ask Qt related questions on the forum and not using private messages or visitor messages.


Similar Threads

  1. WinCE OpenGL ES build error
    By bpredic in forum Qt for Embedded and Mobile
    Replies: 1
    Last Post: 30th December 2010, 17:17
  2. Build Qt with OpenGL ES support on Windows
    By moldovan_catalin in forum Installation and Deployment
    Replies: 0
    Last Post: 19th September 2010, 12:31
  3. Hide the windows shell
    By franco.amato in forum Qt Programming
    Replies: 4
    Last Post: 23rd October 2009, 21:08
  4. qprocess and shell
    By GuL in forum Qt Programming
    Replies: 1
    Last Post: 12th February 2009, 05:47
  5. How to run shell scripts ?
    By npc in forum Qt Programming
    Replies: 5
    Last Post: 22nd May 2006, 11:59

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Digia, Qt and their respective logos are trademarks of Digia Plc in Finland and/or other countries worldwide.