I can compile and link using boost with qtcreator adding these lines to the pro file:
INCLUDEPATH += ${THIRD_PARTY_LIB_PATH}/boost_1_42/include
LIBS += -L${THIRD_PARTY_LIB_PATH}/boost_1_42/gcc_4.2.4/lib
The problem is that the editor doesn't find the header files and, thus, it doesn't show me all the class members.
So, how can I add 3dparty header files to the environment ?
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