Hi,
What would be the most effective method of using Qt + OpenGL in terms of render speed, embedding overlays (UI), memory (if there are issues whatsoever) and any other criteria?
Method 1: Render through QGLWidget
Method 2: Render through QGraphicsView QGraphicsScene viewport(QGLWidget)
Thanks,
QTInfinity


							
						
    
    
    
    
    
    
  
    
    
      
    
    
      
    
    
    
      
    
  
				
				
				
					
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