Hi guys,
I have a bunch of QGraphicsTextItems, QGraphicsLineItems added to the scene..and i am trying to do a save/load function
What i did now was creating 2 different QList specifically for textItems and lineItems..
So if there are new item type, i will create a new QList specifically for them..
When i save the item, i have to do a for loop for each QList, and can be quite tedious if more new item type..
Is there any more efficient method like creating only 1 container to store all the objects? and how do i differentiate the different type of objects when they are called in the same container?
Thanks...
Bookmarks