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Thread: how i use the tooltips

  1. #1
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    Default how i use the tooltips

    Hi every one
    i want to display the name of my object when i make the mouse on it
    The problem that the object in my scene they are not created with Qt i will explain

    i defined class that derived from qwidget like that
    Qt Code:
    1. class QmyWidget : public QWidget, public Ogre::FrameListener
    2. {
    3. Q_OBJECT
    4.  
    5. public:
    6.  
    7.  
    8. QmyWidget(QWidget *parent = 0);
    9. ~QmyWidget();
    To copy to clipboard, switch view to plain text mode 
    in this class i defined method namde "create_sphere" in this methode i create my spheres but not using qt paint or qt method
    so i can't use "objet->getmane()"

    is i can use the tooltips with those constraint ?

  2. #2
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    Default Re: how i use the tooltips

    I didn't understand your question. You can use Tool tip anywhere. Send the whole code so that we could understand the question.
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  3. #3
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    Default Re: how i use the tooltips

    Hi ,
    ok , that's how i declare my object
    Qt Code:
    1. class QmyWidget : public QWidget, public Ogre::FrameListener
    2. {
    3. Q_OBJECT
    4.  
    5. public:
    6.  
    7.  
    8. QmyWidget(QWidget *parent = 0);
    9. ~QmyWidget();
    10. struct sphere
    11.  
    12. {
    13. int num_sphere;
    14. float x,y,z;
    15.  
    16. };
    17. std::vector<Ogre::SceneNode *> sphereNodes;
    To copy to clipboard, switch view to plain text mode 
    and
    Qt Code:
    1. void QmyWidget:: create_sphere()
    2. {
    3. std::string name("sphere_" + Ogre::StringConverter::toString(i));
    4. Ogre::Entity *ent = mSceneMgr->createEntity( name,Ogre::SceneManager:: PT_SPHERE);
    5. Ogre::SceneNode *node = mSceneMgr->getRootSceneNode()->createChildSceneNode(name,pos);
    6. }
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    i want to display just the "name" in the tooltip
    i do not yet write the code of the tooltip

    But i tried to dsplay the name in the list view , it work , i added just this twi lines to my function "create_sphere"
    Qt Code:
    1. QStandardItem *item=new QStandardItem(QString ("sphere %0").arg(num_sphere));
    2. emit itemAded(item);
    To copy to clipboard, switch view to plain text mode 
    Last edited by robelle; 24th September 2012 at 09:41.

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    Default Re: how i use the tooltips

    QWidget::setToolTip() will set the tool tip that shows when the mouse hovers over your widget.

    If you want to set a tool tip to appear when your mouse hovers over an item in a OGRE scene then you will have to ask the OGRE people how you do that.

  5. #5
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    Default Re: how i use the tooltips

    that mean i can't usr the tooltip of qt in my scene ogre even if i create the gui with Qt ? if yes , whey then i can display the name of the objects of the scène in list view its the same case no ?

  6. #6
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    Default Re: how i use the tooltips

    The whole question boils down to one thing -- whether you display your OGRE scene in a Qt widget or not. If yes, then you can use QWidget::setToolTip() or QToolTip::showText() to show a tooltip. But to determine what to show in the tooltip (meaning, what object the mouse is actually pointing) you need to deal with OGRE.
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