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Thread: QPixmap: It is not safe to use pixmaps outside the GUI

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  1. #1
    Join Date
    Aug 2012
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    Default QPixmap: It is not safe to use pixmaps outside the GUI

    Hi folks

    I came across the warning in the title (using QT unser Linux/X11 btw) but without any crash. I understand why and how this happens and read some posts about it (eg http://lists.trolltech.com/qt-intere.../msg00534.html).
    I've changed some code and now the message disappeared but I really want to understand if I did the right thing.

    This is the scenario when the warning occured:

    UI Main Thread
    Create the SubThread

    SubThread

    • created a Hash
    • created a QGraphicsView (widget), graphicScene. pixmapitem and setup everything
    • stored all pointers/object inside an object and pushed it inside the hash
    • called setPixmap
    • got warning about not using Pixmap outside the UI thread


    This Subthread can create several Widgets - thats the reason why I need the hash


    New scenario without warning

    UI Main Thread
    Create the hash
    Create the SubThread and pass the Hash

    SubThread

    • created a QGraphicsView (widget), graphicScene. pixmapitem and setup everything
    • stored all pointers/object inside an object and pushed it inside the hash
    • called setPixmap
    • NO MORE WARNING



    I'm not sure how the pixmap thing and UI painter work. As far as I understand the painter subsystem is not threadsafe and it COULD cause problems when using Pixmap outside the main thread.

    But why did the warning disappear when I create the (empty) hash in the main thread? Is this ok now? Or did the warning just disappear because I applied some dirty "trick" and QT can't see the problem anymore. A really "safe" solution would be using signals and slots beween UI and Sub Thread and use setPixmap in the UI thread, right?

    BR
    J

  2. #2
    Join Date
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    Default Re: QPixmap: It is not safe to use pixmaps outside the GUI

    you shouldn't be creating any widgets outside of the gui thread. at all.
    If you have a problem, CUT and PASTE your code. Do not retype or simplify it. Give a COMPLETE and COMPILABLE example of your problem. Otherwise we are all guessing the problem from a fabrication where relevant details are often missing.

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