connect( ui.pb1, SIGNAL(clicked()), this, SLOT(slotPb1()));
connect( ui.pb2, SIGNAL(clicked()), this, SLOT(slotPb2()));
connect( ui.pb3, SIGNAL(clicked()), this, SLOT(slotPb3()));
connect( ui.pb4, SIGNAL(clicked()), this, SLOT(slotPb4()));
connect( ui.pb5, SIGNAL(clicked()), this, SLOT(slotPb5()));
connect( ui.pb6, SIGNAL(clicked()), this, SLOT(slotPb6()));
connect( ui.pb7, SIGNAL(clicked()), this, SLOT(slotPb7()));
connect( ui.pb8, SIGNAL(clicked()), this, SLOT(slotPb8()));
connect( ui.pb9, SIGNAL(clicked()), this, SLOT(slotPb9()));
connect( ui.pb10, SIGNAL(clicked()), this, SLOT(slotPb10()));
connect( ui.pb11, SIGNAL(clicked()), this, SLOT(slotPb11()));
connect( ui.pb12, SIGNAL(clicked()), this, SLOT(slotPb12()));
connect( ui.pb1, SIGNAL(clicked()), this, SLOT(slotPb1()));
connect( ui.pb2, SIGNAL(clicked()), this, SLOT(slotPb2()));
connect( ui.pb3, SIGNAL(clicked()), this, SLOT(slotPb3()));
connect( ui.pb4, SIGNAL(clicked()), this, SLOT(slotPb4()));
connect( ui.pb5, SIGNAL(clicked()), this, SLOT(slotPb5()));
connect( ui.pb6, SIGNAL(clicked()), this, SLOT(slotPb6()));
connect( ui.pb7, SIGNAL(clicked()), this, SLOT(slotPb7()));
connect( ui.pb8, SIGNAL(clicked()), this, SLOT(slotPb8()));
connect( ui.pb9, SIGNAL(clicked()), this, SLOT(slotPb9()));
connect( ui.pb10, SIGNAL(clicked()), this, SLOT(slotPb10()));
connect( ui.pb11, SIGNAL(clicked()), this, SLOT(slotPb11()));
connect( ui.pb12, SIGNAL(clicked()), this, SLOT(slotPb12()));
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and the slots
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