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  1. #1
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    Default need help with QGraphicItem

    Hi all,

    I have problem working with QGraphicItem. I am drawing a triangle with sides,(a=84,b=84and c=116) I dont know how to specify the bounding Rect() and shape()

    QRectF Traingle::boundingRect() const
    {
    //return QRectF(, , , ,); //What value should be specified here ??
    }


    QPainterPath Triangle::shape() const
    { QPainterPath path;
    //what should be written here?
    return path;
    }

    Actually I want to rotate the triangle, but not sure how to specify the boundingRect() and shape(), can some body please explain?
    Rachana

  2. #2
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    Default Re: need help with QGraphicItem

    Hi, maybe you could make use of QGraphicsPolygonItem? It would calculate the bounding rect and the shape for you. Anyway, you can use QPainterPath to calculate both:

    Qt Code:
    1. QRectF Triangle::boundingRect() const
    2. {
    3. return shape().boundingRect();
    4. }
    5.  
    6. QPainterPath Triangle::shape() const
    7. {
    8. // QPointF p1, p2 and p3 are the points of the triangle
    9. path.addPolygon(QPolygonF() << p1 << p2 << p3);
    10. return path;
    11. }
    To copy to clipboard, switch view to plain text mode 
    J-P Nurmi

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    Default Re: need help with QGraphicItem

    hi I am able to draw the triangle, but I want to rotate it on right click, even though it rotates it
    never rotates on the centre it moves all over the place,

    can some body give hint like whats wrong here? I am attaching the source file,
    Attached Files Attached Files

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    Default Re: need help with QGraphicItem

    Nothings wrong... just the centre axis...
    The items are rotated on axis of (0,0). So when you right click, they are rotated in relation to (0,0).

    Just change your points in shape() and boundingRect() to -
    QPointF p1(0,-40);
    QPointF p2(-40,40);
    QPointF p3(40,40);
    Now (0,0) will be in centre of the triangle and you will get the result you want

  5. The following user says thank you to aamer4yu for this useful post:

    rachana (29th January 2007)

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    Default Re: need help with QGraphicItem

    But while rotating the triangle , the lines of the triangle becomes hazy,
    can some body suggest how to solve this? like this
    Attached Images Attached Images
    Last edited by rachana; 29th January 2007 at 12:57. Reason: added image

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    Default Re: need help with QGraphicItem

    You just need to enable antialiasing in the view. Add this in your MainWindow's constructor.
    Qt Code:
    1. view->setRenderHint(QPainter::Antialiasing);
    To copy to clipboard, switch view to plain text mode 
    Last edited by Gopala Krishna; 29th January 2007 at 15:38. Reason: missing [code] tags
    The biggest difference between time and space is that you can't reuse time.
    -- Merrick Furst

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    Default Re: need help with QGraphicItem

    I tried still facing the same problem

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    Default Re: need help with QGraphicItem

    But it showed up properly when I tried it. Are you sure there is no improvement ? Can you please post the pic now for comparison ?
    The biggest difference between time and space is that you can't reuse time.
    -- Merrick Furst

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    Default Re: need help with QGraphicItem

    here is the pic and code I have modified,



    view = new QGraphicsView(scene); //make sure always pass the QGraphicsScene
    view->setSceneRect(-400,-400,800,800);

    view->setRenderHint(QPainter::Antialiasing);
    setCentralWidget(view);
    Attached Images Attached Images

  11. #10
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    Default Re: need help with QGraphicItem

    Set the antialiasing in the paint function of traingle class...

    painter->setRenderHint ( QPainter::Antialiasing);

  12. #11
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    Default Re: need help with QGraphicItem

    It is also set I dont know why the sides of triangle becomes jagged once its rotated

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