Hello forum,
I am going through the documentaion - "Scene Graph - OpenGL Under QML" and there is a signal/slot connection as follows:
connect(this, SIGNAL(windowChanged(QQuickWindow*)), this, SLOT(handleWindowChanged(QQuickWindow*)));
connect(this, SIGNAL(windowChanged(QQuickWindow*)), this, SLOT(handleWindowChanged(QQuickWindow*)));
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I have seen in the documentation about the signal -
windowChanged(QQuickWindow*)
windowChanged(QQuickWindow*)
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it says that the signal is emitted when the item's window changed. What kind of changes are we talking about here - window creation, resizing, dragging, mouse/key focus ?
Any one to put more light into this ?
Thanks
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