I am working on the qt opengl application for drawing a tree and getting the following error.
Any idea would be appreciated.
:-1: error: No rule to make target 'debugwidgetbase.ui', needed by 'ui_debugwidgetbase.h'. Stop.
I am working on the qt opengl application for drawing a tree and getting the following error.
Any idea would be appreciated.
:-1: error: No rule to make target 'debugwidgetbase.ui', needed by 'ui_debugwidgetbase.h'. Stop.
This is the result of a missing make / nmake rule for invoking the Qt moc compiler, which converts a .ui file into the .h and .cpp files needed to create the UI at runtime.
Are you using Visual Studio? If so, then you should download and install the Qt plugin for Visual Studio, which adds the appropriate rules to the Visual Studio tool chain.
If you are using Qt Creator, then this should be built in already.
If you are simply running make / nmake from the command line or are using some other IDE, then you need to define the make conversion rule yourself. It's been so long since I've had to tinker with make at that level that I don't remember how to do it. Google will, though.
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