Re: Qt game with levels and saving the state!
That's entirely up to you of course. Typically you would load/save all of the state variables you would need in order to continue exactly where the player left off. e.g. player name/number, position, score, level, health, money, list of acquired items, and on and on.
You can load/save this info to/from files, ini settings, xml, json, etc. No real standard exists, so it's entirely up to you!
I write the best type of code possible, code that I want to write, not code that someone tells me to write!
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