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Thread: Help needed

  1. #1
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    Default Help needed

    Dear All

    I need some guidance from you for my project please. I am developing one
    application, it is for simulating electric circuits. The application which
    i am creating will be having "Component window" with all gates available
    inside it as a library so that the user can draw the circuits in the
    screen window by wiring the gates in the logical manner. The output will
    be a XML file containing the information about the circuit drawn in the
    screen window. In the end, i will link my project with the data base also.
    I saw one example in the QT 4.3 related to arrowing diffrent polygons.
    I want to ask whether i can base my application on that example and i want
    some guidance from you to proceed in the right way because i have very few exp
    in QT.Or is there some related project which can work as a refrence for me
    Please help.
    Thanks alot....
    I am using Windows XP and QT 4.2 open source code with code blocks and
    MINGW compiler.

    --
    Regards
    Rohit Juneja

  2. #2
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    Default Re: Help needed

    Qt Designer seems to be a "related project". It works more or less the same as you want your app to work.

    I suggest you combine the graphics view framework and some drag and drop from a listview or treeview containing components.

    If you run into unexpected problems, don't hesitate to ask on the forum, but make sure you ask a specific question.

  3. #3
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    Default Re: Help needed

    Thanks Wyosta

    Can i base my application on the example in QT 4.3 (Name :- Diagram Scene). I am asking it for flexiblity of the project at later stages. The example works similar to what i expect from my project in the early stages.Or i go for QT designer but the example is not using QT designer.

    Rohit

  4. #4
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    Default Re: Help needed

    Yes, the example is simmilar. I didn't say you should use Designer in your project but that your project behaves in a simmilar manner Designer does (it has a list of "items" and a "canvas", etc.). The actual implementation is up to you. If you base on existing examples too much, you may limit yourself too much, so just be creative.

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