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Thread: Why QFrame does not resize on QgraphicsScene?

  1. #1
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    Default Why QFrame does not resize on QgraphicsScene?

    Hi,

    I have a QGraphicsScene to which I would like to add a QFrame. I'm doing so by calling the addWidget function of the QgraphicsScene class.
    On the created QFrame I've added a grid layout which contains QGraphicsWidget classes.

    Why the QFrame always keeps its size? If I have a small number of elements in the layout it fits well inside the QFrame but
    as soon as I add too much elements the widgets go outside of the boundaries of the QFrame. (I can stell see them because the QGraphicsView scrolls but outside of the frame)

    Actually my goal is the having a border around my grid layout.

    Do you have any ideas?

    Thanks
    Last edited by Manuka; 4th April 2019 at 16:25.

  2. #2
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    Default Re: Why QFrame does not resize on QgraphicsScene?

    That sounds like a broken approach, so maybe it is better if you describe what your goals are.

    If you add a container widget like a QFrame you would add widgets to it, not graphic items. A container widgets knows nothing about graphics items, it only deals with child widgets.

    Cheers,
    _

  3. The following user says thank you to anda_skoa for this useful post:

    Manuka (5th April 2019)

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    Default Re: Why QFrame does not resize on QgraphicsScene?

    Thank you for your response.

    I have a QGraphicsGridLayout with objects classes inheriting from QGraphicsWidget. My goal is to have a rectangle as a border around my QGraphicsGridLayout

    Thanks!


    Added after 51 minutes:


    I thought another solution may be to inherit from QGraphicsWidget. Then set my grid layout on. Finally to override the paint function by calling the base class paint function QGraphicsWidget:aint() and then drawing a rectangle defined by the bounding rect.
    Last edited by Manuka; 5th April 2019 at 14:00.

  5. #4
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    Default Re: Why QFrame does not resize on QgraphicsScene?

    Quote Originally Posted by Manuka View Post
    then drawing a rectangle defined by the bounding rect.
    Or use a QGraphicsRectItem

    Cheers,
    _

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