It is probably enough to just call "close()" on the menu.
Cheers,
_
It is probably enough to just call "close()" on the menu.
Cheers,
_
Thanks for your reply.
I tried close() earlier while looking for a solution. Unfortunately, it seems like the button, in it's open state won't allow anything else to update. (graphics wise).
Is there a way to find the 'Slot', or trigger the 'Signal' that it sends without opening the menu? It sends a "fetch all cameras in scene" , but I don't know the name.
Thanks,
Nick
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