Hi,

I'm totally new to Qt3D and I'm wondering how can I get the worldMatrix of a transform (the camera worldMatrix of a Qt3DWindow to be precise).

When reading the doc of QTransform it seems that it exists...

https://doc.qt.io/qt-5/qt3dcore-qtra...rldMatrix-prop

... However in Qt 5.9.9 (the version I'm using) I'm not seeing the method:

"no meber named "worldMatrix" in Qt3DCore::QTransform" -> indeed it's not declared in the source file.

Any clue ?

Thanks !