Hi,
I have a custom rendered widget I want to zoom, which I can do by calling scale(x,x) on my QPainter before drawing.
This works well, but I do not really understand what is happening tbh, even after reading the source.
Specifically - how does this transformation translate to pixel size? If i render a 10-pixel item without scaling, how many pixels does this item take up on the screen
after calling scale(1.5, 1.5) on the painter?
Thanks.
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