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Thread: Rendering real time video using SDL and QT

  1. #1
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    Question Rendering real time video using SDL and QT

    Hi All,

    This is my first post on this forum. If I am wrong in any case please forgive me. Please advice me in the following topic.

    I am new to QT and SDL. I have an API written in C, which gives me raw video frames in YUV 4:2:0 format from 4 camera's, which I want to render on the screen simultaneously, by splitting whole screen in to 4. May be I will increase the number of sources from 4 to 8 or 16 once if I get the solution to this. How can I do this ? Looking for your valuable guidance.

    Thanks,
    Venkata Subba Rao

  2. #2
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    Default Re: Rendering real time video using SDL and QT

    You might start by searching the forum. There has been a similar thread some time ago. There is also a solution in our wiki, but if you want multiple sources, I'd go for an OpenGL solution (maybe even using fragment shaders to convert from YUV to RGB).

  3. #3
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    Talking Re: Rendering real time video using SDL and QT

    Thanks alot Mr. wysota for quick reply. Can I have the exact search phrase for finding in wiki. If difficult, please ignore the query.

  4. #4
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    Default Re: Rendering real time video using SDL and QT


  5. #5
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    Default Re: Rendering real time video using SDL and QT

    Thanks for the link

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