Hi I tried out this example without OpenGL and without the pixmap caching and the result looks screwy even though pixmap transforms are set to smooth. Anybody knows why? I'm using Qt 4.3.2 with MSVC2005.
Hi I tried out this example without OpenGL and without the pixmap caching and the result looks screwy even though pixmap transforms are set to smooth. Anybody knows why? I'm using Qt 4.3.2 with MSVC2005.
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