Thanks for trying it.
Games made by individual developers tend to be a bit ... eccentric. Like Darwinia, for example. GamePro recently had a small developers contest and the winners were all unusual.
In some ways it parallels music produced by large corporations compared to alternative bands who may not even have a label. The best musicians start out on the small alternative scene and get attention. As they get plucked up by record labels they're "encouraged" to broaden their audience and soon they get accused of "selling out". Of course a lot of bands make less than desirable music and never get any attention, and those people tend to end up with real lives instead of reality show lives.
Film works a lot like that also: compare the two George Lucas' trilogies.
Bookmarks