I am trying to figure out how to build a game like Risk. What I am focusing on now is just the map, setting it up in a scene, visualizing in a view, and using the mouse to click on regions and have it print out what region was clicked on.
My question is, how to make a regions of a map (like the world map -- not simple rectangles) identifiable to the program?


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That's the entire reason SVG files are resizable up or down w/o losing resolution and why it's the chosen file format many applications where something needs to be drawn, etc.

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