We do on most things. I agree that more items mean more strain to the indexing, but if you want to decide what to draw and what to skip yourself without any index, it will be much slower. The depth of the index can be changed, so it's only your decision how deep it should be. And as your items don't move, the tree won't have to be rebuilt, so it will be very fast.
Right. That's what I'm saying from the very beginning.This would mean I cannot use QGraphicsRectItem, right? I have to make my own subclass?
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