some new facts.
Actually QGraphicsScene::render works fine in separate thread.
Problem happens when I try to call QPixmap::toImage() method. There is much time taken and finally program got crashed.
So, some problems in QImage.
Same situation happen when call QGraphicsScene::render to QImage based QPainter.
I have got some workaround, but this is strange that GUI thread is required. No painting to widgets was requested...
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