Hi again, I've been reading carefully and testing what the docs explains from QMatrix class and I don't know how could I use it to obtain the effect that I want. I know that I should call QMatrix::shear and QMatrix::scale in some way because, as the docs says, "...Rotation is achieved by carefully setting both the shearing factors and the scaling factors" but I don't know how
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It's clear that I'm not a math expert...Could you please guide me a little bit in how could I configure the QMatrix to get the respective "transformated" rectangle for each angle rotated? Thanks again.




. I know that I should call QMatrix::shear and QMatrix::scale in some way because, as the docs says, "...Rotation is achieved by carefully setting both the shearing factors and the scaling factors" but I don't know how
Could you please guide me a little bit in how could I configure the QMatrix to get the respective "transformated" rectangle for each angle rotated? Thanks again.
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