Quote Originally Posted by Dutch112 View Post
No, right now the animations are each a QGraphicsWidget that use the QGraphicsItemAnimation.
Try switching to advance, it should be faster.


Could I disable collision detection?
If you're not moving the items too much then it's enough to set the "interactive" property of the view to false. If you are moving items but you don't care about collisions, disable indexing for the scene.

What profilers do you recommend?
Callgrind (part of Valgrind package) or gprof if you're running a supported platform. I don't profile on Windows so I can't recommend anything there.