In that case you probably want not "dragging" but "moving". You can either reimplement mouseMoveEvent() or itemChange() for the item. Both will allow you to control the position of the item when it is moved with the mouse.
In that case you probably want not "dragging" but "moving". You can either reimplement mouseMoveEvent() or itemChange() for the item. Both will allow you to control the position of the item when it is moved with the mouse.
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