Quote Originally Posted by wysota View Post
It doesn't matter, as far as I know. It's all about just marking which thread will handle events for the object and its children.
Thanks for confirmation.
I investigate, and i understand all QObject have an affinity with a QThread and not the interfaced thread( that I believed), ans if you do
Qt Code:
  1. thread.moveToThread(&thread);
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you can't call start() by signal/slot system to start a thread because the QThread eventloop don't run.

is right?