I am willing to give a shot at making games, but I would like to use QT to help, using widgets and signals/slots to ease programming, and SDL for fast screen updates. How is it possible?
I would like some insight from people about what has been tried, and what works:
- Can I run QT on top of SDL?
- Can I run SDL as a Widget inside a QT app?
- If both are possible, which option delivers the best performance?
- How big is the performance hit when compared to a SDL only app?
- Which QT version is better for the task? QT3, QT4, QT/Embedded?
Thanks for the attention,
Brazilian Joe
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