MNG is animated PNG, the standard one. To support APNG (which is probably what you want) you need a patched png library. Without it no language nor binding will support APNG because it's not standard. Qt has nothing to do with it.
MNG is animated PNG, the standard one. To support APNG (which is probably what you want) you need a patched png library. Without it no language nor binding will support APNG because it's not standard. Qt has nothing to do with it.
sophister (10th December 2009)
Thank you!
You mean I have to add another library which supports APNG into my project ?
And what do I need to do is I want to show that png file with animation in QT? I have no idea.
I mean you have to substitute libpng that is in your system with one that supports APNG. Or you can just convert your animation to MNG and use that.
sophister (10th December 2009)
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