I have been using 4.53 with DX10 to good effect.
4.6 apparently removed the "-direct3d" switch used when configuring the libraries on Windows.
I'm wondering if it's then impossible to continue to use Qt for my Windows programming?
Can anyone tell me what the "-direct3d" switch was doing internally behind the scenes, and if it's possible to now manually do this?
I now have fighting between my MainWindow (grey) and my DX10 screen (black) so it constantly flickers.
Any help on this issue would be appreciated.
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