In Designer? You don't. It's a user interface editor and not an icon one. You can load an icon in one of the properties of a widget, but I don't think that's what you meant.
In Designer? You don't. It's a user interface editor and not an icon one. You can load an icon in one of the properties of a widget, but I don't think that's what you meant.
It wasn't what I meant, yes. To draw an icon I use KIconEdit.
What I mean is the icons don't get saved the way I do it, so there's
got to be a better way.
Suppose I'm doing something with Designer, then I mess it up, it won't
compile anymore and I don't know why. I delete everything in the directory,
close Designer, copy into the directory the previously saved contents (a
version which does compile) and reopen Designer.
It opens fine, except the icons. Each time I have to select the actions, click
on "icon" in the "property editor", choose "add", select the icon, etc... The
icons don't stay in the list which is called "Choose an image", they don't
get saved properly. If the prog compiles and run, the icons appear where
they are supposed to be. It's just if the prog is re-opened by the Designer
that they are gone.
Mariane
Tell us how you are adding images to the widgets.
Are you using the Image Collection Method. If so you might be deleting/moving the images directory.
We can't solve problems by using the same kind of thinking we used when we created them
I select the object to which I want to add an icon
In Property editor, I click "icon" then "..."
This opens a window called "Chose an image"
Click "Add"
This open a window to browse the directories
(my "images" directory is a subdirectory of my project directory)
Click to select an icon
Click "Open"
This sends me back to the window called "Chose an image", in which
the new icon now appears.
Click to select the new icon.
Click "OK"
Mariane
R you using Kdevelop ?
We can't solve problems by using the same kind of thinking we used when we created them
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