Hi...
I'm migrating my qt 4.8 code to 5.1.1. The application will run in Linux, Windows, and Mac in some moment.
My development OS is Linux, I already migrate all the code and everything looks good, except the last build step, it gave me this error:
c:/qt/tools/mingw48_32/bin/../lib/gcc/i686-w64-mingw32/4.8.0/../../../../i686-w64-mingw32/bin/ld.exe: cannot find -lGL
collect2.exe: error: ld returned 1 exit status
Similar, or "equal" error were solved adding opengl libraries to the system, in Linux. But what I can do in Windows? Same solution? How?
The application build and all Windows (Windows 7 64) related work is by using virtual machines (VirtualBox and Fusion).
And a very important question for me right now, since qt "needs" this libraries on build, my application will have a opengl related dependency? There is a definitively way to disable this?
Right now, it scares me a lot, since previous versions of my application has no dependencies beyond qt libraries.
... and what about Mac? Same situation?
Thanks in advance
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